Save Blueprint Library - Main (Async)

CSW::Save Game To Slot (Async/Compressed)

Save Game to Slot Compressed Async

Inputs

In
Exec

Save Game Object
Save Game Object Reference

Slot Name
String

User Index
Integer

On Progress
Delegate (by ref)

On Completed (Use Delay Of 0)
Delegate (by ref)

Outputs

Out
Exec

CSW::Load Game From Slot (Async/Compressed)

Load Game from Slot Compressed Async

Inputs

In
Exec

Save Game Object
Save Game Object Reference

Slot Name
String

User Index
Integer

On Progress
Delegate (by ref)

On Completed (Use Delay Of 0)
Delegate (by ref)

Outputs

Out
Exec

CSW::Auto Fill Save Game Object (Async)

Auto Fill Save Game Object Async

Inputs

In
Exec

Auto Save Game Object
CSWAuto Save And Load Game Object Object Reference

Level Name Array
Array of Names

Actors to Serialize
Array of Actor Object References

Auto Save and Load Component Array
Array of Actor Component Object References

Delay Between Operation
Float

On Progress
Delegate (by ref)

On Completed
Delegate (by ref)

Outputs

Out
Exec

CSW::Auto Load Actors Data From Save (Async)

Auto Load Actors Data from Save Async

Inputs

In
Exec

Auto Save Game Object
CSWAuto Save And Load Game Object Object Reference

Level Name Array
Array of Names

Actors to Serialize
Array of Actor Object References

Auto Save and Load Component Array
Array of Actor Component Object References

Delay Between Operation
Float

On Progress
Delegate (by ref)

On Completed
Delegate (by ref)

Outputs

Out
Exec

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