Delegate Events

CSW::Call On Save Start Event

Call the Event OnSaveStart that can be triggered in the actor owner of this component.

Inputs

In
Exec

Target
CSWAuto Save and Load Component Object Reference

CSWAuto Save Object
CSWAuto Save And Load Game Object Object Reference

Outputs

Out
Exec

CSW::Call On Save End Event

Call the Event OnSaveEnd that can be triggered in the actor owner of this component.

Inputs

In
Exec

Target
CSWAuto Save and Load Component Object Reference

CSWAuto Save Object
CSWAuto Save And Load Game Object Object Reference

Outputs

Out
Exec

CSW::Call On Load Start Event

Call the Event OnLoadStart that can be triggered in the actor owner of this component.

Inputs

In
Exec

Target
CSWAuto Save and Load Component Object Reference

CSWAuto Save Object
CSWAuto Save And Load Game Object Object Reference

Outputs

Out
Exec

CSW::Call On Load End Event

Call the Event OnLoadEnd that can be triggered in the actor owner of this component.

Inputs

In
Exec

Target
CSWAuto Save and Load Component Object Reference

CSWAuto Save Object
CSWAuto Save And Load Game Object Object Reference

Outputs

Out
Exec

CSW::Call On Begin Destroy Unsaved Actor Event

Call the Event OnBeginDestroyUnsavedActor that can be triggered in the actor owner of this component.

Inputs

In
Exec

Target
CSWAuto Save and Load Component Object Reference

CSWAuto Save Object
CSWAuto Save And Load Game Object Object Reference

Outputs

Out
Exec

CSW::Call On Unchanged Actor Event

Call the Event OnUnchangedActor that can be triggered in the actor owner of this component.

Inputs

In
Exec

Target
CSWAuto Save and Load Component Object Reference

CSWAuto Save Object
CSWAuto Save And Load Game Object Object Reference

Outputs

Out
Exec

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